TypePHP 编译器 https://swoole.com/aot/
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/**
* Landlord Win32 API Layer
*
* C++ is intentionally limited to Win32 windowing and primitive drawing.
* The game rules and AI live in PHP.
*/
#include <phpx.h>
#include <windows.h>
#include <cstdio>
#include <cstring>
#include <cwchar>
using namespace php;
static bool g_quitRequested = false;
struct PaintFrame {
HDC memDC;
HBITMAP bitmap;
HBITMAP oldBitmap;
};
static HDC frame_hdc(Int frameHandle) {
PaintFrame* frame = (PaintFrame*)frameHandle;
return frame ? frame->memDC : NULL;
}
LRESULT CALLBACK LandlordWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) {
switch (msg) {
case WM_CLOSE:
g_quitRequested = true;
PostQuitMessage(0);
return 0;
case WM_DESTROY:
g_quitRequested = true;
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}
Int php_win_create_window(String title, Int width, Int height) {
SetConsoleOutputCP(65001);
WNDCLASSW wc;
ZeroMemory(&wc, sizeof(wc));
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = LandlordWndProc;
wc.hInstance = GetModuleHandle(NULL);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszClassName = L"LandlordWindow";
RegisterClassW(&wc);
int wtitle_len = MultiByteToWideChar(CP_UTF8, 0, title.data(), -1, NULL, 0);
wchar_t* wtitle = new wchar_t[wtitle_len];
MultiByteToWideChar(CP_UTF8, 0, title.data(), -1, wtitle, wtitle_len);
HWND hWnd = CreateWindowExW(
0, L"LandlordWindow", wtitle,
WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX,
CW_USEDEFAULT, CW_USEDEFAULT,
(int)width, (int)height,
NULL, NULL, GetModuleHandle(NULL), NULL
);
delete[] wtitle;
return (Int)hWnd;
}
void php_win_show_window(Int hWnd, Int cmdShow) {
ShowWindow((HWND)hWnd, (int)cmdShow);
}
Bool php_win_quit_requested() {
return g_quitRequested;
}
void php_win_post_quit(Int exitCode) {
PostQuitMessage((int)exitCode);
}
Array php_win_peek_message() {
MSG msg;
ZeroMemory(&msg, sizeof(msg));
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
Array result;
result.append((Int)msg.hwnd);
result.append((Int)msg.message);
result.append((Int)msg.wParam);
result.append((Int)msg.lParam);
TranslateMessage(&msg);
DispatchMessage(&msg);
return result;
}
return Array();
}
Int php_win_get_tick_count() {
return (Int)GetTickCount();
}
Int php_win_message_box(Int hWnd, String text, String caption, Int uType) {
int wtext_len = MultiByteToWideChar(CP_UTF8, 0, text.data(), -1, NULL, 0);
wchar_t* wtext = new wchar_t[wtext_len];
MultiByteToWideChar(CP_UTF8, 0, text.data(), -1, wtext, wtext_len);
int wcaption_len = MultiByteToWideChar(CP_UTF8, 0, caption.data(), -1, NULL, 0);
wchar_t* wcaption = new wchar_t[wcaption_len];
MultiByteToWideChar(CP_UTF8, 0, caption.data(), -1, wcaption, wcaption_len);
int result = MessageBoxW((HWND)hWnd, wtext, wcaption, (UINT)uType);
delete[] wtext;
delete[] wcaption;
return result;
}
Int php_win_begin_paint(Int hWnd) {
HDC hdc = GetDC((HWND)hWnd);
RECT rc;
GetClientRect((HWND)hWnd, &rc);
HDC memDC = CreateCompatibleDC(hdc);
HBITMAP memBitmap = CreateCompatibleBitmap(hdc, rc.right, rc.bottom);
HBITMAP oldBitmap = (HBITMAP)SelectObject(memDC, memBitmap);
ReleaseDC((HWND)hWnd, hdc);
PaintFrame* frame = new PaintFrame;
frame->memDC = memDC;
frame->bitmap = memBitmap;
frame->oldBitmap = oldBitmap;
return (Int)frame;
}
void php_win_end_paint(Int hWnd, Int hdcHandle) {
PaintFrame* frame = (PaintFrame*)hdcHandle;
if (frame == NULL || frame->memDC == NULL) {
return;
}
HDC memDC = frame->memDC;
RECT rc;
GetClientRect((HWND)hWnd, &rc);
HDC hdc = GetDC((HWND)hWnd);
BitBlt(hdc, 0, 0, rc.right, rc.bottom, memDC, 0, 0, SRCCOPY);
ReleaseDC((HWND)hWnd, hdc);
SelectObject(memDC, frame->oldBitmap);
DeleteObject(frame->bitmap);
DeleteDC(memDC);
delete frame;
}
void php_win_fill_rect(Int hdc, Int x, Int y, Int w, Int h, Int rgbColor) {
HDC targetDC = frame_hdc(hdc);
HBRUSH brush = CreateSolidBrush((COLORREF)rgbColor);
RECT r = {(int)x, (int)y, (int)(x + w), (int)(y + h)};
FillRect(targetDC, &r, brush);
DeleteObject(brush);
}
void php_win_fill_ellipse(Int hdc, Int x, Int y, Int w, Int h, Int rgbColor) {
HDC targetDC = frame_hdc(hdc);
HBRUSH brush = CreateSolidBrush((COLORREF)rgbColor);
HBRUSH oldBrush = (HBRUSH)SelectObject(targetDC, brush);
HPEN pen = CreatePen(PS_SOLID, 1, (COLORREF)rgbColor);
HPEN oldPen = (HPEN)SelectObject(targetDC, pen);
Ellipse(targetDC, (int)x, (int)y, (int)(x + w), (int)(y + h));
SelectObject(targetDC, oldPen);
SelectObject(targetDC, oldBrush);
DeleteObject(pen);
DeleteObject(brush);
}
void php_win_draw_line(Int hdc, Int x1, Int y1, Int x2, Int y2, Int rgbColor) {
HDC targetDC = frame_hdc(hdc);
HPEN pen = CreatePen(PS_SOLID, 1, (COLORREF)rgbColor);
HPEN oldPen = (HPEN)SelectObject(targetDC, pen);
MoveToEx(targetDC, (int)x1, (int)y1, NULL);
LineTo(targetDC, (int)x2, (int)y2);
SelectObject(targetDC, oldPen);
DeleteObject(pen);
}
void php_win_draw_text(Int hdc, Int x, Int y, String text, Int fontSize, Int rgbColor, Int bold) {
HDC targetDC = frame_hdc(hdc);
SetTextColor(targetDC, (COLORREF)rgbColor);
SetBkMode(targetDC, TRANSPARENT);
int wtext_len = MultiByteToWideChar(CP_UTF8, 0, text.data(), -1, NULL, 0);
wchar_t* wtext = new wchar_t[wtext_len];
MultiByteToWideChar(CP_UTF8, 0, text.data(), -1, wtext, wtext_len);
HFONT hFont = CreateFontW((int)fontSize, 0, 0, 0,
bold ? FW_BOLD : FW_NORMAL, FALSE, FALSE, FALSE,
DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY, DEFAULT_PITCH | FF_SWISS, L"Microsoft YaHei UI");
HFONT oldFont = (HFONT)SelectObject(targetDC, hFont);
TextOutW(targetDC, (int)x, (int)y, wtext, (int)wcslen(wtext));
SelectObject(targetDC, oldFont);
DeleteObject(hFont);
delete[] wtext;
}